001
DUE PROCESS
GAME · ANNAPURNA INTERACTIVE · 2020
TECHNICAL SOUND DESIGNER
FX · MUSIC · IN-GAME AUDIO SYSTEMS
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FX · MUSIC · IN-GAME AUDIO SYSTEMS
In-game sound effects, music, and audio systems for the tactical FPS Due Process, while at Giant Enemy Crab. Sounds produced in Ableton Live 11 — sample libraries, recorded foley, synthesis, post.